Entry tags:
- !event,
- akiha tohno,
- amaterasu,
- cloud strife,
- count d,
- diablo,
- genesis rhapsodos,
- giroro,
- kanji tatsumi,
- kyoko sakura,
- kyubey,
- l lawliet,
- lezard valeth,
- lily ivory,
- mami tomoe,
- mihael 'mello' keehl,
- miles edgeworth,
- mondo oowada,
- morgan leflay,
- naoto shirogane,
- naruto uzumaki,
- nate "near" river,
- rosalia rossellini,
- sakura haruno,
- sasuke uchiha,
- sephiroth,
- shinji ikari,
- takuto tsunashi,
- the psiioniic
EVENT: Witch Attack on the City!
Characters: Everyone and anyone
Location: Anywhere in Death City!
Rating: PG-13
Time: August 23
Description: There's a Witch attack on the city and, to make matters worse, there's a dangerous individuals while Meister powers go completely out of control
The evening before there had been a PSA going around the network and the radio to watch out for an individual causing trouble in the city and a reminder to please stay indoors if possible.
Then around midnight something distinctly...strange happens. At first, Weapons probably won't notice, because it's only Meisters who suddenly find their powers flaring up for no apparent reason even when they're not trying to use them.
There's a two hour window where the abilities become stronger until it's practically impossible to control before the alarms in the city sound.
Kishin Eggs have been spotted entering the city in droves and this time they haven't come alone...
((OOC: Please put [Character | Location | OPEN/CLOSED ] in your subject header. Also, please specify in the subject header if you've signed up for a Witch encounter!))
Location: Anywhere in Death City!
Rating: PG-13
Time: August 23
Description: There's a Witch attack on the city and, to make matters worse, there's a dangerous individuals while Meister powers go completely out of control
The evening before there had been a PSA going around the network and the radio to watch out for an individual causing trouble in the city and a reminder to please stay indoors if possible.
Then around midnight something distinctly...strange happens. At first, Weapons probably won't notice, because it's only Meisters who suddenly find their powers flaring up for no apparent reason even when they're not trying to use them.
There's a two hour window where the abilities become stronger until it's practically impossible to control before the alarms in the city sound.
Kishin Eggs have been spotted entering the city in droves and this time they haven't come alone...
((OOC: Please put [Character | Location | OPEN/CLOSED ] in your subject header. Also, please specify in the subject header if you've signed up for a Witch encounter!))
no subject
[He sees the out Near offers, but there's just as much risk in trying to sustain this level of resonance for a long period of time as there is in going out to fight right now; Mello figures they need to act while their window of effectiveness is still wide open.
He goes down to the street, where the fucking mess he's been expecting greets them. Mello takes a moment to get a firmer mental grip on their resonance, then wades into the fray.]
There, [he tells Near, focusing on two Kishin battering the doors of a Deathbucks, and takes aim at them for the laser attack. This time, he's saving their resonance attack for if they desperately need it.]
no subject
[If Mello is ready, then there’s no point in delaying this. Near increases his focus on their resonance automatically when they finally leave the building, and it’s a good thing he does, too: the scenario is as chaotic as he’d predicted.
He feels his Meister hold on tighter to their resonance, as if bracing himself for whatever is about to happen, so he returns that same mental grip, making it quite clear that he’s anchoring him like always, even though he knows he doesn’t need to remind Mello of that.]
Roger that, [he says in reply when Mello takes aim, silently agreeing with him that they should save the firepower for then they really need it. He focuses on keeping a steady laser beam, strong enough at this point to pierce neatly through most kishin eggs, and keeps it going while Mello moves his hand and swipes the beam across the creatures.]
no subject
He doesn't need the reminder that Near's there to steady him any more than he needs to remember to breathe, but it's calming in a way that being conscious of his breath has always failed to be for Mello.
It's as annoying as ever that there's no strategy to the attack other than to damage as many people and buildings as possible; it makes formulating a defence strategy impossible. But Mello forces himself not to spend any mental energy on being irritated, and finds another batch of eggs attacking a civilian.]
There's our next target.
no subject
It is annoying that they can't formulate a defence strategy, ridiculously so, but Near has stopped thinking too much about that a long time ago, chalking it up as yet another item on the huge list of "reasons why the Witches and their creatures need to die already". So when Mello finds a different set of kishin eggs, his Weapon wastes no time in targeting it, getting the laser ready for when Mello takes aim.]
Go for it.
no subject
I can't have you ending things too quickly.
no subject
Fuck, this is the last thing they need.
Mello knows they're stronger (sixty-plus souls' worth stronger) than the last time they faced a witch. He's still frozen for a split second by the sensation of falling, the memory of desperately flinging Near's Weapon form back towards the floating island.
He recovers, but feels a hell of a lot less stable than he did moments ago. There's only one thing they can do, and Mello fervently hopes he's still holding it together enough to do it.]
Resonance attack, now.