Entry tags:
[ semi-closed] they just keep trickling in
Characters: New guests and their volunteer helpers
Location: Around Shibusen
Rating: G
Time: April 19-20
Description: Another small BREW hiccup results in another "round" of unexpected newcomers into the city.
Just like last time, a very small group of individuals has appeared within Death City, and just like last time, no one even knew about it. Fortunately things have been relatively calm these past few days and it's an especially warm day today, so at least any impromptu help and touring should go smoothly.
[ooc: Just like last time, this is a consolidated log for the volunteer intro buddy system. Either the new character or the volunteer can start the thread. For each thread, indicate the character names in the subject line. Whether or not another character is pulled in is up to the players, BUT the threads are closed to the initial partnered characters (hence the "semi-closed" label.
The new characters are also free to start a thread with one another if they so wish.]
Location: Around Shibusen
Rating: G
Time: April 19-20
Description: Another small BREW hiccup results in another "round" of unexpected newcomers into the city.
Just like last time, a very small group of individuals has appeared within Death City, and just like last time, no one even knew about it. Fortunately things have been relatively calm these past few days and it's an especially warm day today, so at least any impromptu help and touring should go smoothly.
[ooc: Just like last time, this is a consolidated log for the volunteer intro buddy system. Either the new character or the volunteer can start the thread. For each thread, indicate the character names in the subject line. Whether or not another character is pulled in is up to the players, BUT the threads are closed to the initial partnered characters (hence the "semi-closed" label.
The new characters are also free to start a thread with one another if they so wish.]
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[Just have to go down the large flight of stairs and cut through a district or two. She takes the lead, a little more bounce to her step.]
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and for all that he's been badmouthing the city, he's at least entertaining himself with sightseeing throughout the trip. it's the most uniquely formatted city he's ever seen (and he's been all over the world), and the moon starting to peek up over the opposite horizon is equally hilarious and creepy.]
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[When they reach Casualty Communal, she glances back] Here we are. [And into the building she steps. She doesn't mind waiting if he decided to look it over from the outside.]
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So, what, do I just start knocking on doors until I find an empty room or someone I know?
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No. Besides, you might make one of the Guests mad. We'll just ask at the front for the listing. They'll give you a communicator too.
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[wow you shouldn't have said that, now he has to go around knocking on doors at some point. it can be like large-scale ding song ditch.]
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[She reaches into her back and pulls out her own. Still not helping with that Nature theme since her communicator is covered in monarch butterflies.] You'll get a manual to learn how to use it properly, but it has a map and everything to help you get around Death City.
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[he seems pretty interested in the communicator though, hands fluttering over it like he wants to play wih it but he's just barely polite enough to not just grab someone else's toy.]
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[She stands at the front desk and nods to the person at the front] Uh huh. Oh, how many did BREW bring? Guess that's why we didn't know...
[The room listing is placed on the counter along with Jack's own communicator and its manual.]
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[not suspicious enough that he could resist immediately picking that communicator up, though. button-pushing ahoy.]
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[She watches him start pressing buttons] Don't hit SOS. That's only for extreme emergencies.
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too late.]
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N-No! No emergency! Jack's new! I'm really sorry about this!
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Oh. Whoops.