Entry tags:
- !event,
- !mission,
- akiha tohno,
- alphonse elric,
- alucard,
- amaterasu,
- ange ushiromiya,
- aqua,
- aranea serket,
- arisato minato,
- auron,
- barricade,
- black*star,
- clint barton,
- cloud strife,
- cybele,
- dirk strider,
- duo maxwell,
- eve,
- genesis rhapsodos,
- giroro,
- gray fullbuster,
- hanabi hyuuga,
- haruka,
- hatake kakashi,
- hyoubu kyousuke,
- hyuuga hinata,
- kanji tatsumi,
- kaworu nagisa,
- keroro,
- kurapika,
- l lawliet,
- lavi,
- lezard valeth,
- maes hughes,
- maito gai,
- mihael 'mello' keehl,
- miles edgeworth,
- ms. fortune,
- naoto shirogane,
- nate "near" river,
- qilby,
- raidou kuzunoha,
- ramza beoulve,
- rock lee,
- roy mustang,
- sakura haruno,
- sarah kerrigan,
- sephiroth,
- shibuya yuuri,
- six,
- tassadar,
- teresa,
- tifa lockhart,
- tsubaki nakatsukasa,
- uzumaki naruto,
- waka,
- winters socalo,
- yami bakura,
- yuri lowell,
- yuri petrov (lunatic),
- zeratul,
- zero
[OPEN] Mission 155
Characters: Open to those who signed up here.
Location: An unmarked cavern system outside Death City.
Rating: Various.
Time: March 18th, sunrise.
Description: Shibusen agents brave underwater caverns to take out the first of three Madness emitters.
Missiongoers pile out of the mirrors early in the morning, just as the first hints of sun start to color the walls of the sandstone canyon red and purple; it'll be the last bits of real light they'll see for at least a few hours. The atmosphere is electric -- there're quite a few new (and old) arrivals who're eager to see some action, but just as many people who're feeling rather more apprehensive… And for good reason.
The only way to their destination is blocked by a few hundred yards of sunken tunnels. Luckily they've been provided with mouthpieces, breathing apparatuses with enough oxygen to last about ten minutes: more than enough time, provided that the guests don't lose their way in the dimly-lit, twisted caverns. It's as easy as following the person in front of them, right?
Upon emerging safely from the pool onto mostly-dry land, they'll find themselves in an immense cavern, illuminated by countless, blue fungi clinging to the walls and ceiling, looking like stars dotting a night sky. Already the first signs of the way Madness has been corrupting the wildlife are evident: the mushrooms exude strange spores that make some people's head pound the same way the increasingly noticeable Madness wavelength does.
As they travel further into the watery caves and explore its many branches, they'll begin to encounter creatures twisted by Madness: moles, snakes, beetles, centipedes, all grown to monstrous proportions, some with a venomous bite that quickly turns their victim feverish and delirious. The more daring fighters can easily dispatch those and delve even deeper, and it's near the source of the Madness, in the chamber housing the emitter itself, that they'll encounter the kishin eggs.
There're dozens of them-- eyeless, white, vaguely human-shaped things, but despite their blindness they have no problem finding their quarry, fighting with claws and exuding their own Madness wavelength. If the missiongoers can stand strong against the kishin eggs and the ever-present wavelength given off by the Madness emitter, Shibusen's specialists will have enough time to shut the machine down for good.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | LOCATION | OPEN/CLOSED] and, if applicable, if you need a kishin egg NPC!
- The locations are the sunken tunnels, the medics area, the cave system, and the emitter chamber, but only the medics will have their designated sub-thread.
- If you have any further questions, the mod thread on the coordination post is here!
Location: An unmarked cavern system outside Death City.
Rating: Various.
Time: March 18th, sunrise.
Description: Shibusen agents brave underwater caverns to take out the first of three Madness emitters.
Missiongoers pile out of the mirrors early in the morning, just as the first hints of sun start to color the walls of the sandstone canyon red and purple; it'll be the last bits of real light they'll see for at least a few hours. The atmosphere is electric -- there're quite a few new (and old) arrivals who're eager to see some action, but just as many people who're feeling rather more apprehensive… And for good reason.
The only way to their destination is blocked by a few hundred yards of sunken tunnels. Luckily they've been provided with mouthpieces, breathing apparatuses with enough oxygen to last about ten minutes: more than enough time, provided that the guests don't lose their way in the dimly-lit, twisted caverns. It's as easy as following the person in front of them, right?
Upon emerging safely from the pool onto mostly-dry land, they'll find themselves in an immense cavern, illuminated by countless, blue fungi clinging to the walls and ceiling, looking like stars dotting a night sky. Already the first signs of the way Madness has been corrupting the wildlife are evident: the mushrooms exude strange spores that make some people's head pound the same way the increasingly noticeable Madness wavelength does.
As they travel further into the watery caves and explore its many branches, they'll begin to encounter creatures twisted by Madness: moles, snakes, beetles, centipedes, all grown to monstrous proportions, some with a venomous bite that quickly turns their victim feverish and delirious. The more daring fighters can easily dispatch those and delve even deeper, and it's near the source of the Madness, in the chamber housing the emitter itself, that they'll encounter the kishin eggs.
There're dozens of them-- eyeless, white, vaguely human-shaped things, but despite their blindness they have no problem finding their quarry, fighting with claws and exuding their own Madness wavelength. If the missiongoers can stand strong against the kishin eggs and the ever-present wavelength given off by the Madness emitter, Shibusen's specialists will have enough time to shut the machine down for good.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | LOCATION | OPEN/CLOSED] and, if applicable, if you need a kishin egg NPC!
- The locations are the sunken tunnels, the medics area, the cave system, and the emitter chamber, but only the medics will have their designated sub-thread.
- If you have any further questions, the mod thread on the coordination post is here!
no subject
Luckily, he recovered from that promptly, rearranging the way he held the Rapier in the small window of time he had before the enemy reached out with its claws. It never raked cloth or flesh; it only met the Rapier. Edgeworth raised one foot and attempted to knock the creature off balance by kicking it in the shin.
It worked, but unfortunately, Edgeworth himself also ended up off balance. He staggered forward with a gasp, nearly falling to his knees but managing to place his other foot ahead of him to stay upright.
no subject
Genesis reached out to Edgeworth, concerned for his Meister's well-being. Although they were becoming stronger together thanks to the training they did every morning, there were still many things Edgeworth had to learn-- one of them being how to properly make use of the Rapier's weight like a SOLDIER could.
In any case, they seem to have cleared the enemies around them for now and can proceed forward. If there were any others, they could possibly fight them off with fire. After all, these blind creatures so used to dark and cold would surely shrink away from intense heat and light.
no subject
Edgeworth took a deep breath, glancing down at his feet, and then at his hands. No damage was done to him, at least, and he could still stand. The creature he had kicked was down as well and would no longer be getting up, but he paid it little attention. Looking around, he could see that some of the monsters had fled into the shadows, deeper into the cave.
I'm all right.
Bracing himself for more battles ahead, he strode forward, the Rapier once again in guard position and his hands holding it properly.
no subject
Genesis remembers how he spotted Sephiroth not too far off, his hand appearing to bear a wound-- possibly self-inflicted. The ex-SOLDIER was aware that he was possibly stronger against the madness than his comrade was, but still, it felt like an omen to him. If it was that bad for him, then what could it be like for the both of them-- Genesis especially.
no subject
He didn't answer Genesis anymore in his thoughts or with words, but answered by continuing to walk forward, no longer needing his flashlight. Edgeworth slowed down slightly to listen for any signs of incoming enemies, or allies - and to also calm himself. Sensing Genesis' soul wavelength through the Rapier helped, at least.
no subject
There was murmuring within the caves. Genesis was sure that those were their comrades. But he had an ominous feeling that they were going to face foes again. It's no surprise. After all, the closer they were to the emitter, the more likely they were to go up against monsters. But it definitely wasn't helping that both the madness and a substance in the air were numbing his mind.