Entry tags:
- !event,
- !mission,
- akiha tohno,
- alphonse elric,
- alucard,
- amaterasu,
- ange ushiromiya,
- aqua,
- aranea serket,
- arisato minato,
- auron,
- barricade,
- black*star,
- clint barton,
- cloud strife,
- cybele,
- dirk strider,
- duo maxwell,
- eve,
- genesis rhapsodos,
- giroro,
- gray fullbuster,
- hanabi hyuuga,
- haruka,
- hatake kakashi,
- hyoubu kyousuke,
- hyuuga hinata,
- kanji tatsumi,
- kaworu nagisa,
- keroro,
- kurapika,
- l lawliet,
- lavi,
- lezard valeth,
- maes hughes,
- maito gai,
- mihael 'mello' keehl,
- miles edgeworth,
- ms. fortune,
- naoto shirogane,
- nate "near" river,
- qilby,
- raidou kuzunoha,
- ramza beoulve,
- rock lee,
- roy mustang,
- sakura haruno,
- sarah kerrigan,
- sephiroth,
- shibuya yuuri,
- six,
- tassadar,
- teresa,
- tifa lockhart,
- tsubaki nakatsukasa,
- uzumaki naruto,
- waka,
- winters socalo,
- yami bakura,
- yuri lowell,
- yuri petrov (lunatic),
- zeratul,
- zero
[OPEN] Mission 155
Characters: Open to those who signed up here.
Location: An unmarked cavern system outside Death City.
Rating: Various.
Time: March 18th, sunrise.
Description: Shibusen agents brave underwater caverns to take out the first of three Madness emitters.
Missiongoers pile out of the mirrors early in the morning, just as the first hints of sun start to color the walls of the sandstone canyon red and purple; it'll be the last bits of real light they'll see for at least a few hours. The atmosphere is electric -- there're quite a few new (and old) arrivals who're eager to see some action, but just as many people who're feeling rather more apprehensive… And for good reason.
The only way to their destination is blocked by a few hundred yards of sunken tunnels. Luckily they've been provided with mouthpieces, breathing apparatuses with enough oxygen to last about ten minutes: more than enough time, provided that the guests don't lose their way in the dimly-lit, twisted caverns. It's as easy as following the person in front of them, right?
Upon emerging safely from the pool onto mostly-dry land, they'll find themselves in an immense cavern, illuminated by countless, blue fungi clinging to the walls and ceiling, looking like stars dotting a night sky. Already the first signs of the way Madness has been corrupting the wildlife are evident: the mushrooms exude strange spores that make some people's head pound the same way the increasingly noticeable Madness wavelength does.
As they travel further into the watery caves and explore its many branches, they'll begin to encounter creatures twisted by Madness: moles, snakes, beetles, centipedes, all grown to monstrous proportions, some with a venomous bite that quickly turns their victim feverish and delirious. The more daring fighters can easily dispatch those and delve even deeper, and it's near the source of the Madness, in the chamber housing the emitter itself, that they'll encounter the kishin eggs.
There're dozens of them-- eyeless, white, vaguely human-shaped things, but despite their blindness they have no problem finding their quarry, fighting with claws and exuding their own Madness wavelength. If the missiongoers can stand strong against the kishin eggs and the ever-present wavelength given off by the Madness emitter, Shibusen's specialists will have enough time to shut the machine down for good.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | LOCATION | OPEN/CLOSED] and, if applicable, if you need a kishin egg NPC!
- The locations are the sunken tunnels, the medics area, the cave system, and the emitter chamber, but only the medics will have their designated sub-thread.
- If you have any further questions, the mod thread on the coordination post is here!
Location: An unmarked cavern system outside Death City.
Rating: Various.
Time: March 18th, sunrise.
Description: Shibusen agents brave underwater caverns to take out the first of three Madness emitters.
Missiongoers pile out of the mirrors early in the morning, just as the first hints of sun start to color the walls of the sandstone canyon red and purple; it'll be the last bits of real light they'll see for at least a few hours. The atmosphere is electric -- there're quite a few new (and old) arrivals who're eager to see some action, but just as many people who're feeling rather more apprehensive… And for good reason.
The only way to their destination is blocked by a few hundred yards of sunken tunnels. Luckily they've been provided with mouthpieces, breathing apparatuses with enough oxygen to last about ten minutes: more than enough time, provided that the guests don't lose their way in the dimly-lit, twisted caverns. It's as easy as following the person in front of them, right?
Upon emerging safely from the pool onto mostly-dry land, they'll find themselves in an immense cavern, illuminated by countless, blue fungi clinging to the walls and ceiling, looking like stars dotting a night sky. Already the first signs of the way Madness has been corrupting the wildlife are evident: the mushrooms exude strange spores that make some people's head pound the same way the increasingly noticeable Madness wavelength does.
As they travel further into the watery caves and explore its many branches, they'll begin to encounter creatures twisted by Madness: moles, snakes, beetles, centipedes, all grown to monstrous proportions, some with a venomous bite that quickly turns their victim feverish and delirious. The more daring fighters can easily dispatch those and delve even deeper, and it's near the source of the Madness, in the chamber housing the emitter itself, that they'll encounter the kishin eggs.
There're dozens of them-- eyeless, white, vaguely human-shaped things, but despite their blindness they have no problem finding their quarry, fighting with claws and exuding their own Madness wavelength. If the missiongoers can stand strong against the kishin eggs and the ever-present wavelength given off by the Madness emitter, Shibusen's specialists will have enough time to shut the machine down for good.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | LOCATION | OPEN/CLOSED] and, if applicable, if you need a kishin egg NPC!
- The locations are the sunken tunnels, the medics area, the cave system, and the emitter chamber, but only the medics will have their designated sub-thread.
- If you have any further questions, the mod thread on the coordination post is here!
no subject
"That's how I know you're new, by the way you talk," the blond added almost apologetically. "You don't know the enemy yet. And I've never seen you before now."
no subject
"Guess I'll have to work on that, then," he said with a quick smile that felt more forced than it should.
Wouldn't do him any good to stand out over the next few days if he wanted to accomplish anything. He imagined that if Natasha had arrived, she would've slipped under the radar as a native acting like she'd lived there her whole life in no time. He'd seen her do it before and right now he had to play his spy card a little more heavily than he'd like.
"So you been here awhile then?"
no subject
"So if you have questions about what living in this world is like, I can probably give you satisfactory answers," he added with a small laugh.
no subject
And maybe he was a little unsettled if he felt compelled to make plans after the mission already. He took a hand off his bow to reach for his gun and offered it to Kurapika.
"Ever use one of these?"
... *w*
Kurapika was startled enough by the sudden offer that he accepted the gun almost immediately. The weight of the weapon was unexpected, but not too heavy for him--he held it easily in one hand, but with the awkward unease of someone not used to holding firearms.
"I'm trained in hand-to-hand, so I've never had use for one," he added by way of explanation, although that didn't stop him from curiously looking the gun over. Not that he'd never seen guns; the mafia in his world used guns, and the men he'd worked with depended on them so much that they were woefully lacking in all other disciplines. So he knew enough to keep the muzzle pointed up and away from any target--there were normal people here who would most certainly die if he accidentally shot them.