soul_mods: (Witch's Soul)
Soul Campaign Moderation Journal ([personal profile] soul_mods) wrote in [community profile] soul_logs2012-11-02 02:06 pm

[OPEN] Mission 157

Characters: Open to participants who signed up here.
Location: Nocturne Bazaar
Rating: Gen.
Time: April 5th.
Description: The battle to destroy the last of the three Madness Emitters is upon us.

It happens early in the morning: a strange and lingering air of disquiet, almost imperceptible even to those trained to recognize it for what it is, quickly rising to a mind-shattering crescendo. On the floating island above the city, black liquid bubbles up from the cracks in the cobblestone streets and materializes into tall, thin, clown-shaped creatures. Oversized carrion birds take wing from the rafters of buildings, trailing dust from their dirty wings. The screams of civilians are clearly heard even from Death City so far down below, waking its citizens up from fitful, nightmare-filled slumbers.

The Witches are here!

It doesn't take long for the defenders to rally: Kid sends out the call to arms and, after admonishing all but the most skilled pairs to stay off the island, instructs those attending Mission 157 to prepare to get on the gondolas which still remain the only way to and from the Bazaar.

The streets are not as packed as they were the past two days, but there is no less commotion. The carnival workers and residents, fleeing from the marauding monsters, clearly have no hand in this deception. In between trying to save their lives, striking down the Black Blood-formed clowns and avoiding the talons of swooping bird familiars, the pairs certainly have their hands full.

At the epicenter of the battle is the yellow-bricked fortune-telling building. Waves of Madness emanate from it with an almost physical force. If you aren't careful, you may run into the black-feathered Witch guarding it…

By the end of the conflict, the island is incapable of supporting its own weight. With the help of volunteers shuttling civilians and fighters alike from the Bazaar to the ground, everyone must race back to the gondolas before the entire rock crashes in the sands.

OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | OPEN/CLOSED]
- If you have any further questions, the mod thread on the coordination post is here!
nolicenseyet: (Default)

[personal profile] nolicenseyet 2012-11-18 02:36 am (UTC)(link)
[She wasn't paying as much attention when he got to talking about what she could do with two. Until she got a holster made, that wasn't important (when she did, however, she would have to ask him to create a pair and see how that worked out). She let him ramble for now, hoping that it will help ground him while she feels around the hilt with her thumb. There should be some way to activate the--there. A slight bump near the top that might be a button. She pressed it then brought it up to block when the enemy attacked, holding it so that it was curved away from her.

Since blocking the other way would just be stupid.]
starfruitfrog: (talking || Kero...?)

[personal profile] starfruitfrog 2012-11-22 04:30 am (UTC)(link)
And not only that, because of the I-Field, the particles can be made into a specific shape so it hugs the blade of the shotel tightly. The curved shape adds interest to the more square shape of the Gundam, making viewers think of the plumes of knights, de arimasu.

[It does help ground him, and he can feel himself calm down even as he starts talking about angles and temperatures of particles.

The block is very effective though, the Soul wavelength cutting into the enemy's wrists, causing it to back off with a shriek.]