Entry tags:
- !event,
- !mission,
- akiha tohno,
- bakura ryou,
- cloud strife,
- demona,
- dirk strider,
- eve,
- genesis rhapsodos,
- kaworu nagisa,
- keroro,
- mihael 'mello' keehl,
- miles edgeworth,
- nanami kiryuu,
- nate "near" river,
- rosalia rossellini,
- saya takagi,
- sephiroth,
- sion eltnam atlasia,
- takuto tsunashi,
- winters socalo,
- yami bakura,
- yuugi mutou
[OPEN] Mission 157
Characters: Open to participants who signed up here.
Location: Nocturne Bazaar
Rating: Gen.
Time: April 5th.
Description: The battle to destroy the last of the three Madness Emitters is upon us.
It happens early in the morning: a strange and lingering air of disquiet, almost imperceptible even to those trained to recognize it for what it is, quickly rising to a mind-shattering crescendo. On the floating island above the city, black liquid bubbles up from the cracks in the cobblestone streets and materializes into tall, thin, clown-shaped creatures. Oversized carrion birds take wing from the rafters of buildings, trailing dust from their dirty wings. The screams of civilians are clearly heard even from Death City so far down below, waking its citizens up from fitful, nightmare-filled slumbers.
The Witches are here!
It doesn't take long for the defenders to rally: Kid sends out the call to arms and, after admonishing all but the most skilled pairs to stay off the island, instructs those attending Mission 157 to prepare to get on the gondolas which still remain the only way to and from the Bazaar.
The streets are not as packed as they were the past two days, but there is no less commotion. The carnival workers and residents, fleeing from the marauding monsters, clearly have no hand in this deception. In between trying to save their lives, striking down the Black Blood-formed clowns and avoiding the talons of swooping bird familiars, the pairs certainly have their hands full.
At the epicenter of the battle is the yellow-bricked fortune-telling building. Waves of Madness emanate from it with an almost physical force. If you aren't careful, you may run into the black-feathered Witch guarding it…
By the end of the conflict, the island is incapable of supporting its own weight. With the help of volunteers shuttling civilians and fighters alike from the Bazaar to the ground, everyone must race back to the gondolas before the entire rock crashes in the sands.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | OPEN/CLOSED]
- If you have any further questions, the mod thread on the coordination post is here!
Location: Nocturne Bazaar
Rating: Gen.
Time: April 5th.
Description: The battle to destroy the last of the three Madness Emitters is upon us.
It happens early in the morning: a strange and lingering air of disquiet, almost imperceptible even to those trained to recognize it for what it is, quickly rising to a mind-shattering crescendo. On the floating island above the city, black liquid bubbles up from the cracks in the cobblestone streets and materializes into tall, thin, clown-shaped creatures. Oversized carrion birds take wing from the rafters of buildings, trailing dust from their dirty wings. The screams of civilians are clearly heard even from Death City so far down below, waking its citizens up from fitful, nightmare-filled slumbers.
The Witches are here!
It doesn't take long for the defenders to rally: Kid sends out the call to arms and, after admonishing all but the most skilled pairs to stay off the island, instructs those attending Mission 157 to prepare to get on the gondolas which still remain the only way to and from the Bazaar.
The streets are not as packed as they were the past two days, but there is no less commotion. The carnival workers and residents, fleeing from the marauding monsters, clearly have no hand in this deception. In between trying to save their lives, striking down the Black Blood-formed clowns and avoiding the talons of swooping bird familiars, the pairs certainly have their hands full.
At the epicenter of the battle is the yellow-bricked fortune-telling building. Waves of Madness emanate from it with an almost physical force. If you aren't careful, you may run into the black-feathered Witch guarding it…
By the end of the conflict, the island is incapable of supporting its own weight. With the help of volunteers shuttling civilians and fighters alike from the Bazaar to the ground, everyone must race back to the gondolas before the entire rock crashes in the sands.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | OPEN/CLOSED]
- If you have any further questions, the mod thread on the coordination post is here!
no subject
Good thing there are no cameras here.
Still, the female doesn't look too bothered with anyone who might be around her and see the scene.
And with a front (human) shield in her hand, Demona fights the birds with loud growls, the claws from her free hand searching for a target, while the wings on her back manage to shield her back a bit ]
no subject
The attack lasted for minutes until the birds moved away to twirl around themselves above the ground in front of the Meister.
It was then that a figure began to form within the shadows of beating wings before the birds flew away only to leave the figure of a Witch in their wake. She stood silently in the street. Her bright yellow eyes gleaming within the shadows covering her face. She said nothing, but simply outstretched her hand out towards the Meister as the shadows began extending outwards.]
no subject
A Witch.
Well. She doesn't need this anymore - and by this, she means the human. Demona grabs it by the head and with her claws she slashes the neck (simply making sure the human is dead) before she carelessly drops it to the side.
The gargoyle's eyes still glow red, but she is no longer growling. She observes the other in front of her until the shadow begins to extend, and that's when she kicks the human corpse towards said shadow, as if trying to see what it'd do ]
no subject
The body that was thrown towards her shadows touched against their darkness. In that moment, the shadows seemed to almost snarl like hungry beasts as it ripped into the flesh to seemingly devour it into darkness. There was nothing left of the body within seconds of it touching the shadow, before it once again continued forward towards its target.
Whether the shadows would attempt the same fate with the winged-body as it did the human body, that was still undecided.]
[ooc: I've got a school camp to go on for the next two days, so the next time I can reply will be Thursday night. Sorry!]
no subject
Demona steps back, glancing around; while she isn't one to retreat, she knows perfectly well when she is at disadvantage and she is not suicidal (she can die again, after all).
She needs to find something that will allow her to fly. And a building is her choice. The gargoyle turns and runs towards a building wall, using her claws to begin climbing it. If she has enough height she will be able to glide away, but she needs enough propulsion to take off properly. ]
[ ooc: it's fine! Have fun at the camp c: ]
no subject
Following her every moments, the shadows bent along the wall before they began travelling up after her. The shadows were gaining, but they wouldn't reach her in time before she took that leap off to propel her into the air. Which would be a shame in the Witch's mind, but not an entire loss.]
[ooc: thanks! Sorry it took me an extra day to reply. 50 kids really wipe you out OTL ]
no subject
Though she is indeed affected by the madness, she still is quite aware that a Witch isn't someone to mess with - she has met witches through her lifetime, and three of them gave her immortality; so yes, she respects them plenty.
She also has no weapon - oh, that's right. Londo is gone somewhere, now that she thinks of it. She didn't even remember. ]
no subject
The madness calls to you.
[Her voice was soft, but regardless of where Demona was, she'd be able to hear it as if she had been standing right beside the Witch. The shadows around her seemed to shift with each word she spoke. They didn't extend out again, but moved as if they had a life of their own before finally settling down into what appeared to be a normal shadow.]
no subject
Though she did decline, it's impossible to actually avoid it. Demona could feel the madness hammering her brain, poisoning it and all of her. No matter how hard Demona tried to hold on to sanity, at the same time she already came to accept she couldn't; it was just a matter of time. ]
no subject
She didn't move, didn't say anything, and simply just stood there quietly watching, as if waiting to see the retreat like some sort of sick fascination.]