Entry tags:
- !event,
- !mission,
- akiha tohno,
- bakura ryou,
- cloud strife,
- demona,
- dirk strider,
- eve,
- genesis rhapsodos,
- kaworu nagisa,
- keroro,
- mihael 'mello' keehl,
- miles edgeworth,
- nanami kiryuu,
- nate "near" river,
- rosalia rossellini,
- saya takagi,
- sephiroth,
- sion eltnam atlasia,
- takuto tsunashi,
- winters socalo,
- yami bakura,
- yuugi mutou
[OPEN] Mission 157
Characters: Open to participants who signed up here.
Location: Nocturne Bazaar
Rating: Gen.
Time: April 5th.
Description: The battle to destroy the last of the three Madness Emitters is upon us.
It happens early in the morning: a strange and lingering air of disquiet, almost imperceptible even to those trained to recognize it for what it is, quickly rising to a mind-shattering crescendo. On the floating island above the city, black liquid bubbles up from the cracks in the cobblestone streets and materializes into tall, thin, clown-shaped creatures. Oversized carrion birds take wing from the rafters of buildings, trailing dust from their dirty wings. The screams of civilians are clearly heard even from Death City so far down below, waking its citizens up from fitful, nightmare-filled slumbers.
The Witches are here!
It doesn't take long for the defenders to rally: Kid sends out the call to arms and, after admonishing all but the most skilled pairs to stay off the island, instructs those attending Mission 157 to prepare to get on the gondolas which still remain the only way to and from the Bazaar.
The streets are not as packed as they were the past two days, but there is no less commotion. The carnival workers and residents, fleeing from the marauding monsters, clearly have no hand in this deception. In between trying to save their lives, striking down the Black Blood-formed clowns and avoiding the talons of swooping bird familiars, the pairs certainly have their hands full.
At the epicenter of the battle is the yellow-bricked fortune-telling building. Waves of Madness emanate from it with an almost physical force. If you aren't careful, you may run into the black-feathered Witch guarding it…
By the end of the conflict, the island is incapable of supporting its own weight. With the help of volunteers shuttling civilians and fighters alike from the Bazaar to the ground, everyone must race back to the gondolas before the entire rock crashes in the sands.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | OPEN/CLOSED]
- If you have any further questions, the mod thread on the coordination post is here!
Location: Nocturne Bazaar
Rating: Gen.
Time: April 5th.
Description: The battle to destroy the last of the three Madness Emitters is upon us.
It happens early in the morning: a strange and lingering air of disquiet, almost imperceptible even to those trained to recognize it for what it is, quickly rising to a mind-shattering crescendo. On the floating island above the city, black liquid bubbles up from the cracks in the cobblestone streets and materializes into tall, thin, clown-shaped creatures. Oversized carrion birds take wing from the rafters of buildings, trailing dust from their dirty wings. The screams of civilians are clearly heard even from Death City so far down below, waking its citizens up from fitful, nightmare-filled slumbers.
The Witches are here!
It doesn't take long for the defenders to rally: Kid sends out the call to arms and, after admonishing all but the most skilled pairs to stay off the island, instructs those attending Mission 157 to prepare to get on the gondolas which still remain the only way to and from the Bazaar.
The streets are not as packed as they were the past two days, but there is no less commotion. The carnival workers and residents, fleeing from the marauding monsters, clearly have no hand in this deception. In between trying to save their lives, striking down the Black Blood-formed clowns and avoiding the talons of swooping bird familiars, the pairs certainly have their hands full.
At the epicenter of the battle is the yellow-bricked fortune-telling building. Waves of Madness emanate from it with an almost physical force. If you aren't careful, you may run into the black-feathered Witch guarding it…
By the end of the conflict, the island is incapable of supporting its own weight. With the help of volunteers shuttling civilians and fighters alike from the Bazaar to the ground, everyone must race back to the gondolas before the entire rock crashes in the sands.
OOC NOTES.
- The event summary post containing all relevant links is located here.
- Make your own threads, but please indicate in your subject line [CHARACTER(S) | OPEN/CLOSED]
- If you have any further questions, the mod thread on the coordination post is here!
Sky Pirates; Protecting the Gondolas | Nanami and Kaworu | Open
Speaking of above, Nanami glanced up upon hearing a commotion somewhere above her and to her surprise she glimpsed a gondola plummeting toward the earth far too close in her general vicinity for comfort.
no subject
As he got closer to the carnival site however, it quickly became apparent that monsters and Witches were not the only danger here. Pieces of the island fell like bombs on the city below, and at least one of the flying gondolas was dropping out of the sky -- far too close to where a girl was standing.
"Move!" For a moment he's working entirely on instinct and adrenaline, small parks of having a human body, and he dashes over to grab her arm and pull her out of the way, bringing his soul shield up around them both to protect against any flying debris.
no subject
The extra momentum from Kaworu was helpful but as Nanami crouched closely next to him she was torn between getting starry-eyed over him or being disappointed in herself for being the damsel in distressed again after she had decided things were going to be different here, she wasn't going to rely on "princes" anymore. She suddenly noticed things that should have hit them didn't. When it was more or less safe once more she straightened up and looked over to him. "Was that you?"
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"Mm. They call it a Meister ability here. Are you alright?"
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"Yes, thank you," she answered courteously. She looked over the remains of the fallen gondola. "If that keeps happening there won't be any gondolas left to rescue those still up there. People are fighting on the ground and up on the island but it doesn't look like there's anyone protecting the path between."
no subject
"There will not be an island for much longer either, if this all keeps on as it is. And anyone left up there when the last piece drops..." Well, he didn't imagine it would end too well for them.
He paused for a moment, moving over to better examine the remains of the gondola. "...Do you have any way to defend yourself?" he asked after a moment. "If there is a functional ship to be found, I believe I can pilot it. But I will get you to safety first if it is needed." He wasn't about to ask anyone to fight if they could not or didn't want to, after all.
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"I just so happen to be a weapon." The two were currently on the same page as far as what they were planning so there was no use in fighting the idea of a temporary partnership for the time being. This time for sure she was going to prove her worth, mostly to herself.
no subject
"...Would you like to try resonating, then?" He had mundane weapons on hand if they couldn't, and they could probably manage to just defend a gondola even if not partnered, so failure would not change much as far as this fight went. But he couldn't help but be a bit wary of resonation attempts since what Castiel had told him about failed tries. He didn't want to hurt anyone, even accidentally, no matter how pleasant successful resonation felt.
no subject
"That's probably a good idea," she nodded while keeping an eye on their surroundings, "I suppose if worse comes to worst we can always just watch each other's backs while doing our own thing." She held a hand out to him as if she meant to shake his hand.
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"If you would like." He was curious, of course, but this wasn't really the time or place to be pursuing such subjects. Later, maybe. For the moment, he simple turned his head as asked, pointedly staring at the still-crumbling floating island above.
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"We should see if we can find a working gondola, then," he said aloud instead. Resonation had a sort of intimacy that he enjoyed, and the direct communication was so much more familiar and efficient than spoken dialogue, but humans seemed to prefer their clumsy verbal method.
no subject
"That sounds like a good plan. I think it's behind us a little ways," with all the rubble things were looking a little different around here than they used to. "For the time being we can keep on the move and ferry stragglers to the City."