Bakura Ryou [獏良了] (
shiromadoushi) wrote in
soul_logs2012-05-14 07:16 pm
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Entry tags:
[Open] Taking over the High Scores
Characters: Bakura Ryou & anyone else near, in, or around the arcade
Location: The arcade
Rating: ...N for nerdy?
Time: Feb 17th, afternoon & evening
Description: Uncomfortably familiar weird stuff is starting happen around Bakura in addition to the drama across the hall, so he's avoiding dealing with it by sinking far too many quarters into machines at the arcade.
It had started when he noted that something he had left in the fridge to have for the next day had been missing. He didn't pay it much mind and had just assumed that he had absentmindedly eaten it the night before. But it seemed like it kept happening... And things he was sure he had put away properly were winding up in other places entirely.
Like they had back in Tokyo.
But he wasn't losing any time this time. Sure, he still would lose track of time when he was playing his games, but realizing that it was suddenly 2am and he had finished the game was different than realizing that it was 5pm and he couldn't remember where he'd spent the last 2 hours. Or why he was in a different part of town than he'd started.
Rather than think on it, after finding the drawers in his dresser looking almost as if someone had been searching through them, he'd headed out to the arcade. What better way to avoid a problem than to play games, right?
Of course, the fact that he was still there, packing away high score after high score on his favorite games after the sun was starting to set when there a possibly serial killer lurking out there, was it's own problem, but when had he ever given things like that any consideration?
Location: The arcade
Rating: ...N for nerdy?
Time: Feb 17th, afternoon & evening
Description: Uncomfortably familiar weird stuff is starting happen around Bakura in addition to the drama across the hall, so he's avoiding dealing with it by sinking far too many quarters into machines at the arcade.
It had started when he noted that something he had left in the fridge to have for the next day had been missing. He didn't pay it much mind and had just assumed that he had absentmindedly eaten it the night before. But it seemed like it kept happening... And things he was sure he had put away properly were winding up in other places entirely.
Like they had back in Tokyo.
But he wasn't losing any time this time. Sure, he still would lose track of time when he was playing his games, but realizing that it was suddenly 2am and he had finished the game was different than realizing that it was 5pm and he couldn't remember where he'd spent the last 2 hours. Or why he was in a different part of town than he'd started.
Rather than think on it, after finding the drawers in his dresser looking almost as if someone had been searching through them, he'd headed out to the arcade. What better way to avoid a problem than to play games, right?
Of course, the fact that he was still there, packing away high score after high score on his favorite games after the sun was starting to set when there a possibly serial killer lurking out there, was it's own problem, but when had he ever given things like that any consideration?
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...or maybe like trying to figure out a plot to an RPG where no one wants to tell you flat out that the person you thought you were there to save is actually the person you were sent to fight. Either way, it was pretty confusing!
"What didn't count? Saying that you wouldn't mind that sort of thing? Did something change so that you would mind...?"
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It sounded worse when he tried to explain it to someone else, and Mello was reasonably sure Bakura would ask the obvious next question: if what you said was true, why not?
"It would've been all right if we'd got there at our own pace, but this was too much, too fast."
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"We're not like other people. He especially isn't. Getting close to someone is a liability. It makes you vulnerable. Even if you're partners. He was forced to admit he didn't hate the idea, but it would never work in practice."
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His expression didn't betray it (he'd learnt to school it to blankness, long ago), but he was struck by you can do anything if you have that more than he liked. He'd thought something not very different, the one time he and Near had managed to let all the barriers between them fall.
And Mello had promised not to let either of them raise those barriers again, but he'd been made a liar, as Near seemed to have a talent for doing. That door was closed; he'd closed it himself, even if Near was the one who'd put the padlock on it.
"There's no such thing as miracles, and it's moronic to need anyone. The only person you can ever count on is yourself."
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That didn't mean Bakura was right about everything.
"We're never going to agree about this. You assume being close to someone is inherently valuable. I don't."
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It could be infuriating, the way Bakura went out of his way to be understanding and conciliatory. Then again, the idea that he was just that way, without conscious effort, was almost worse. It was horribly tempting to poke at him until he was forced to state an opinion without qualifying it.
"If I say what you think is stupid, which it is, in this case, by the way--" Here Mello allowed himself the slightest smirk. "--defend yourself."
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"Maybe you need lessons."
It was a complete coincidence, of course, that this topic was a welcome tangent from the previous one.
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"If people want you to be a wimp with no opinions of your own, do you really care if they don't like you?"
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"Why? That just lets people know they can take advantage of you."
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Mello considered himself an optimist, in that he'd trained himself to expect the best possible outcome for most things. That didn't mean he was naive when it came to people.
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After all, with how often Ryuzaki pestered him and took advantage of him and his kitchen, he'd still proven to be a good friend when Bakura had needed one the most. And if someone like Ryuzaki could be like that...
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Like L, Mello liked to think of himself as someone who wouldn't let a debt go unpaid.
"I'm not like that. I don't like taking something for nothing."
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He smiled warmly at Mello's comment. "I think more people are like that than aren't."
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