Entry tags:
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[OPEN] Earthquake Event
Characters: OPEN
Location: Death City
Rating: Varied
Time: Jan 22
Description: OOC post here.
It's early in the morning -- just after morning training -- when the ground beneath Death City shakes violently in what most of you might recognize as an earthquake. It's not a particularly huge one for the more experienced of the guests, but it sends cracks shooting through the cobblestoned ground of Death City and up the sides of some buildings. A small handful of structures, mostly those that have been abandoned in the course of this war or the very old ones, take the most damage and topple over or crumble at their foundations.
The earthquake lasts no more than half a minute, but the vibrations and aftershocks last through the day. Death City's streets become full of holes, from those the size of apples to what could be described as deep ditches. The greatest damage, however, is the commercial sector, which becomes flooded as the waterways take damage and spill water into the streets. Shibusen's alarms blare out and quick, urgent orders to fix the waterways and search for the injured or anyone trapped in rubble filter in through all networks.
ooc: Like always, please feel free to start your own threads. Follow the subject line format:
[Character(s)] [Location/Time] [Close/Open]
This in-game day will last a week irl.
Location: Death City
Rating: Varied
Time: Jan 22
Description: OOC post here.
It's early in the morning -- just after morning training -- when the ground beneath Death City shakes violently in what most of you might recognize as an earthquake. It's not a particularly huge one for the more experienced of the guests, but it sends cracks shooting through the cobblestoned ground of Death City and up the sides of some buildings. A small handful of structures, mostly those that have been abandoned in the course of this war or the very old ones, take the most damage and topple over or crumble at their foundations.
The earthquake lasts no more than half a minute, but the vibrations and aftershocks last through the day. Death City's streets become full of holes, from those the size of apples to what could be described as deep ditches. The greatest damage, however, is the commercial sector, which becomes flooded as the waterways take damage and spill water into the streets. Shibusen's alarms blare out and quick, urgent orders to fix the waterways and search for the injured or anyone trapped in rubble filter in through all networks.
ooc: Like always, please feel free to start your own threads. Follow the subject line format:
[Character(s)] [Location/Time] [Close/Open]
This in-game day will last a week irl.
no subject
And you're right. I'm going to do everything I can to help out. Were you planning on going to help out in any district in particular?
no subject
[He really hoped that no one was in those buildings. With his expression deepening with worry, he glanced back at the famous mouse.] We've got to make sure no one was in it!
[ooc: it's just one of the empty buildings that collapsed, but we can always have some injured/trapped people around the area or whatnot if you're interested?"
no subject
Good idea. I'll see you sometime...
*And then the building collapsed. Mickey was already running before Yuuri could mention helping people there.*
(ooc: either or is fine with me)
no subject
no subject
Can anyone hear me!?
no subject
[There was a call of someone near where Mickey was, and it caused Yuuri to instantly glance over as he called out.] That wasn't you, was it?!
I have to stop forgetting about character's tags
*And now Mickey is frantically searching near where he heard the call, moving his hands to start trying to pull some of the rubble away.
It takes a while, and it's pretty heavy, but he does eventually manage to move one of the pieces of former building. It's not long before he starts moving to grab another piece.*